- General Information about the problem I want to achieve aiming down sights with a regular tool(A pistol for example) without using any viewmodels, but modifying the player’s arm’s motor6D’s offset. To be more specific let’s say I have an attachment inside the tool, which represents the aim position and I want it to be in the center off the screen with the tool and the arm. How could I do that?
Much explaining won’t have to be done cause I’m fairly familiar with motor6D’s offsets but I just can’t get the player’s arm to be at the center of the screen and be pointing straight forward, my results have been close but not spot on. Any help is appreciated!
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Reference of what I aspire to achieve