How would I make an NPC go through walls

I want an NPC to noclip through walls, but I’m unsure how to. Could anyone help me?

I haven’t been able to find anything on this topic.

Have you considered taking a look at Collision Filtering? This explains how you can manage to create Collision Groups where you can toggle collision with certain physical BaseParts within a group, and what you probably could do is create 1 Collision Group that’ll handle the NPC, and the Parts that it wants to go through & toggle that to be Non-Collidable

If you need any more explanations on how it works I’m welcome to give it

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I’ll take a look at it, thank you

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