Hello. I’m making an fps system right now however I have been noticing that my sway for huns does not look the most natural. Right now I create a sine and cosine wave and apply them to make sway which looks like this
However I was looking at other games and they seems to have the arms sort of respond to the moving like this
External Media(this is a streamable link btw the vid is too big for devforum)
anyone know how I could do this? or tell me what to look at to replicate this?