I’m currently making a on/off light source, and the thing I’m trying to achieve is that when you click using the Right Mouse Button it will turn off, then when you click the Left Mouse Button it will turn on. The thing is I’m unsure on how to achieve this as I’ve not found anything on the forums or API.
Code:
local Part = game.Workspace.Part1
local ClickDetector = script.Parent.ClickDetector
local Light = Part.SpotLight
ClickDetector.MouseButton1Click:connect(function()
Light.Enabled = true
for brightness = 0.1, 1, 0.1 do
Light.Brightness = brightness
wait(0.05)
end
end)
ClickDetector.MouseButton2Click:Connect(function()
for brightness = 1, 0, 0.1 do
Light.Brightness = brightness
wait(0.05)
Light.Enabled = false
end
end)
I think it’s cause of the way it is set up in your code, you have it so when you right click, it makes a for loop going from 1 to 0, in increments of 0.1. In that case the condition for that loop will never be met. Did you mean to do
local Part = game.Workspace.Part1
local ClickDetector = script.Parent.ClickDetector
local Light = Part.SpotLight
ClickDetector.MouseClick:connect(function()
Light.Enabled = true
for brightness = 0, 1, 0.1 do
Light.Brightness = brightness
wait(0.05)
end
end)
ClickDetector.RightMouseClick:Connect(function()
for brightness = 1, 0, -0.1 do
Light.Brightness = brightness
wait(0.05)
end
Light.Enabled = false
end)