How would I make particles appear on the player’s screen like in the image below? I know putting a particle emitter in a viewpoint frame doesn’t work.
They probably use a local script, create a particle emitter, and just point it at the players screen, by parenting it to a part, and making that part look at the camera, which then the emitters face property is bottom I think. Or back, wait no its front. Im so dumb lol.
Thats my guess at least from looking at it
My guess too thank you for the feedback.
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