Hello DevForum!
I’m making a ruined hospital, with acid and virusses on the walls. However, i can’t seem to make good looking acid. Does anybody have a tip or example? I can’t find anything on Google either…
This is what i have now^^
Hello DevForum!
I’m making a ruined hospital, with acid and virusses on the walls. However, i can’t seem to make good looking acid. Does anybody have a tip or example? I can’t find anything on Google either…
This is what i have now^^
You’re using parts to create realistic acid so it can be hard. I would suggest using a decal on a invisible part that you can duplicate. It would allow for a more realistic look and wouldn’t look as low poly as parts.
I don’t really have much to bring to the table as TmsDevv said the best option, but what I would do is maybe add some particles (on very low rate if your going to have alot of acid.) Maybe a bubble particle that pops?
Try to add particle effects like bubble, steam, or fire. Reflictince could help in to make something like Benzoic acid.
-Thicken the acid up and negate it, then union that inside the wall so it looks chewed out.
-Downwards slow green particle drip with negative -30 ish acceleration, and high light emission.
-Maybe, put some on the floor. Add some smoke, don’t overdo it. shouldn’t be visible unless your really looking.
-Add a post processing bloom to lighting then slap a point light on it to glow without being neon or transparent.
Point is, you could do all these things. But maybe it doesn’t matter. Maybe trust that its good enough because if you keep asking for opinions on wall color and acid stains on devforum i don’t think you can grow as an artist as well as just stepping back, excepting what it is and doing it again later.
And im not trying to be a A**hole either, this is a real piece of advice, swear to god. i also used to do things like this less then 2 years ago.
you need a texture on the acid
it looks a bit bland at this moment. maybe try adding some texture to it like @CoderHusk said and make the wall chewed up, maybe you can see some concrete and rebar inside the wall, poking out like what @BaseplateB0T . If you’re trying to keep it low poly. Just use an acid texture on a transparent brick
Use the terrain tool, make some water, and switch the color to green