How would I make the character maintain momentum in the air?

Hey there! I’ve been trying to make a character conserve momentum when they are in the air and not moving, but I just can’t get it to work. I’ve tried using this method, but it didn’t seem to work. Whenever my character lands, it bounces for a little bit and loses all speed. Is there any other way I can achieve this? I don’t need a full script, explanation will do just fine.

Any help is greatly appreciated!

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Um, extremely sorry to bump, but for anyone still looking for a solution (i see there’s quite a bit of views on this post), look into Character Controllers.

Personally I’ve had a lot of issues with Character Controllers (mostly on R6), so I ended up just making my own physics based controller. I also used a linearvelocity a while back which worked just fine.