well the title says it,
the issue is that the zombies just makes these “train” lines which for me looks unnatural
is there any way to make the path more randomized and natural?,
while true do
if not HumanoidToAttack or HumanoidToAttack.Health <= 0 then
HumanoidToAttack = findTargets()
end
if HumanoidToAttack then
Path:Run(HumanoidToAttack.Parent.HumanoidRootPart)
else
Path:Run(AbsouluteGoal)
end
end
i currently use SimplePath to make the procces more easier