It really depends on what you mean by “real”. The clouds don’t really look at all realistic but if you mean look more like what clouds look like, clouds normally are less round then them.
I would use textures and meshes.
Usually, “Volumetric Clouds” technology is used to create clouds, here’s how to use it in roblox: “Volumetric Clouds: Phase 2!”
Where would you put them inside the game?
I have one issue with this, you cant change the clouds position
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