How would I make this particle effect?

Hello! I am curious how I could make something similar to the stand particle effect from YBA?

Example image:

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Its just a ton of the same particle glowed up.

Iā€™m not designer, but here is what I could create in a few minutes.

image

Try playing with this code I wrote.

local Players = game:GetService("Players")

local function AddAura(Part, Color)
	local Aura = Instance.new("ParticleEmitter")

	Aura.LockedToPart = true
	Aura.Rate = 100
	Aura.LightEmission = 2
	Aura.Speed = NumberRange.new(0, 1)
	Aura.Lifetime =  NumberRange.new(.5, .5)
	Aura.Transparency = NumberSequence.new(.7, 1)
	Aura.Enabled = true
	Aura.Texture = "rbxassetid://567454904"
	Aura.Color = ColorSequence.new(Color)
	Aura.Parent = Part	
end

local function OnCharacterAdded(Character)
	local AuraColor = Color3.fromHSV(math.random(), 1, 1)

	for i, Child in pairs(Character:GetChildren()) do
		if not Child:IsA("BasePart") then continue end

		AddAura(Child, AuraColor)
	end

	Character.ChildAdded:Connect(function(Child)
		if not Child:IsA("BasePart") then return end

		AddAura(Child, AuraColor)
	end)
end

local function OnPlayerAdded(Player)
	Player.CharacterAdded:Connect(OnCharacterAdded)
end

Players.PlayerAdded:Connect(OnPlayerAdded)
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Add a particle to each limb ! ! !

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Hi! you may notice that the particles are covering your avatar while the one from YBA is behind your avatar right?
Well theres a property in the ParticleEmitters that you can change which is the ZOffset.
Change the property to be a negative value and it will appear behind your avatar
image


And for applying the particles to the player, you can see @DrKittyWafflesā€™s reply!

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