How would i make this snow storm effect better?

Hello, i am working on a game located in the snows with winter storms, i am wondering how to make a snow storm effect without it being laggy…


something like this but way more particles. Currently i’m just doing this in a large box around the player
image
But it is not the best way id guess because it would take up allot of performance… Anyone know a better solution?

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Have you tried increasing the rate of the particle emitters instead of making multiple of them?

Also, a cheap thing you can do is add a part that constantly floats above the player’s camera. Add the snow particles so that they fall from that part. You can even set it so if the camera is under a part, the snow stops.

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The issue with particles is they would only be seen in a small area around each player. If another player joins they’d see their particle plus the ‘extra’ ones around other players.
Many people use a single local gui on each player’s screen with the image moving down. There are probably a few posts you could search about snow or rain effects. The good thing about this is it won’t lag the server at all.

That’s what I forgot to mention. Make it so the particles are local.

Also, having snow in 3D space seems more pleasing compared to a sliding image in my opinion.

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the particles are already on 1000 rate

just do it on the client instead then