Cvexreos
(Cvexreos)
#1
I need this to work without the LocalPlayer so it doesn’t have to be a Local Script but I can’t seem to get it to work without it
Code:
button = game.Workspace.Open.ClickDetector
plr = game:GetService("Players").LocalPlayer
button.MouseClick:Connect(function()
if plr:GetRankInGroup(GroupIDInHere) >= 4 then
game.Workspace.Door.CanCollide = false
game.Workspace.Door.Transparency = 0.8
end
end)
I just wrote GroupIDInHere in the GetRankInGroup because I don’t feel like sharing the Group’s ID right now
(K_reex’s reply is pretty much also the solution)
1 Like
K_reex
(K_reex)
#2
I believe that the ClickDetector.MouseClick event passes a player argument
Here’s the documentation
4 Likes
If its a ClickDetector the Function first parameters is Player.
button = game.Workspace.Open.ClickDetector
button.MouseClick:Connect(function(plr)
if plr:GetRankInGroup(GroupIDInHere) >= 4 then
game.Workspace.Door.CanCollide = false
game.Workspace.Door.Transparency = 0.8
end
end)
2 Likes
un1ND3X
(ice)
#5
ClickDetector.MouseClick:Connect(function(player)
-- essentially Local Player, if clicked that is
1 Like
I just tested and yes, the parameter is the player, consider marking K_reex post as the solution.