Hello, I’ve seen some amazing builds from @ExedusDev and as you can see in his showcases he has white “water outlines” on the shores. Anyone know how I’d be able to achieve a similar product? Thanks in advance!
make a solid layer of water, then pull the same thing up but slightly more transparent, then do the same thing to get the 3rd ripple, and he has a texture too so try to find that. And to get the white outline use a non transparent layer and union it so it fits like that.
you can use a texture with a transparent block to layer them
I don’t know how I’d get that white outline in that case
I just used a square so i could quickly get the outline done, but here is my recreation of that
Untitled Game - Roblox Studio (gyazo.com)
Use neon and make it transparent ish
I got the water part done, I tried everything I can white neon parts but It still doesn’t seem to work.
try using ice or just plastic, honestly this is pretty hard so you should maybe ask exedus if we cant figure it out.
this is not using a part or texture, it’s a real feature made by Roblox, I just don’t know how to get it
Did you mess with the Roblox game files?
That’d be very interesting, I wonder how this could potentially be applied to games when you mod the texture files. Maybe roblox will come out with a feature like that (it’s highly needed!)
Holy hell you just came up with the best feature request.
It would expand the future of games, making any game you want with the right texturing. This would be something that can help Low Poly Creators, Realistic Creators, Mid Poly Creators, etc etc.
The Possibilities are endless
Maybe in a month or so I’ll try making this a potention mod (or feature)
This is super interesting, I’m definitely going to try and find out how anyone here would be able to get their hands on this.
That looks awesome, brilliant idea!
Sorry if your video was included on this reply, it’s so amazing.