So in the game The Rake Remastered there’s an effect they did where when you see the monster, your camera sort of “locks on” to him. It makes you look in his direction and i’d like to know how to do that. I understand how the effect with the FOV is done I just don’t understand how the camera locks onto the Rake like that.
^ Credits to Bbrendofc on YouTube for the video. It would’ve taken too long to get the video I needed if it wasn’t for them.
In a local script, this is written on phone so except Miss-spelling
local camera = workspace.CurrentCamera
local part --MUST be a part, give location, player will look at it.
game:GetService("RunService").Heartbeat:Connect(function()
camera.CFrame = CFrame.LookAt(part.Position , part.Position)
end
--you can use tweenService, this is just a simple script to get you started.