Hi, I am scripting a system like Murder Mystery 2, it opens a crate and goes through each crate in the GUI, I just need help moving the frame and the selector(a line), I got an image:
Help is very appreciated.
Hi, I am scripting a system like Murder Mystery 2, it opens a crate and goes through each crate in the GUI, I just need help moving the frame and the selector(a line), I got an image:
Make another frame with sizes (1,0,1,0)
And put the crate frames into it and then just tween.
Tween to what…? I don’t know.
Move the frame to the position you would like it to tween to, copy the position, undo it so it goes back, then tween the frame to that position.
I don’t understand what you’re trying to say. Please provide any code samples.
You need to do something like this:
Frame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Linear,1) -- Change the position where it says 0,0,0,0, and change the 1 at the end to how long the tween should last.
I know how to tween them, but basically how am I able to tween it, when I tween the frame the childs of it will also move with it. How?!
Make a main frame, with all the other frames in it, tween that and they will all move with it.
There is a holder that keeps all the crates in it
Then, you should just tween that.
Still not sure how I tween it. (Sorry if I am annoying.)
But you’re saying that you don’t know how to…
You just need to Tween that, like this:
HolderFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Linear,1) -- Change the position where it says 0,0,0,0, and change the 1 at the end to how long the tween should last.
Obviously, change HolderFrame to your holder frame.
What? Just to UDim2.new(0, 0, 0, 0)
?
Move your holder frame to the Position you want it to tween to (you can drag it) Copy the position, then, press Control Z or the undo button, so your gui goes back to the centre. Then, delete the 0,0,0,0
, and replace it with the position you copied, remove all the {}
brackets.
It kinda works, but not as I wanted it to.
There is a open source game for that, going to try that.
Could you possibly elaborate? What do you mean “but not as I wanted it to”?