How would I override a linearvelocity?

I have a linearvelocity moving forward, and I want a vectorforce to be able to override it and be able to go to the sides. CFrame does not accomplish my goal.

you can add a vector3 to a linearvelocity‚Äôs ‚Äúvelocity‚ÄĚ to change the velocity direction, like a shove or a nudge


local AppliedForce = Vector3.New()--whatever you want
Part.LinearVelocity.Velocity +=  AppliedForce --applied force works if LinearVelocity is relative to Part

you cant override a linearvelocity without disabling it first

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I see, thank you.

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