I am trying to create a smoothplastic variant without the shine to be used on trees, rocks etc. Everything I have tried still gives a slight reflection of light sources such as the sun.
Okay, I’ve read placing a white decal from the toolbox and inserting it into the Roughness property of the material should work.
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Thank you. I played around with it and got it I was coming back to update this post. I imported a solid white image into roughness and that did it. I was looking through the default materials as I knew fabric didn’t have a shine so I knew the answer would be there and after looking through it I seen that it’s roughness used a white image with specks and the white part of the image gave a matte appearance and so there it was.
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