Hello, currently I am trying to make a minimap. I am doing this with viewport frames, and I have a seperate camera that is right above the player at all times. I want the minimap cameras orientation to match the orientation with the players camera, however I am not sure how to do this. I tried using lookvector, but I was unsure how to actually make it match up. How would I do this?
Heres some more context if you need it, the minimap is in the top right, and when I rotate my camera around, I would like the minimap to also rotate around. What is being printed in the output is the players cameras lookvector