How would I save a BoolValue to a Table? [SOLVED]

Im making a script where if you press a button the BoolValue changes to True, but I want to save that value to a Table with datastore, How would I do this? Im doing this because I dont want to have multiple datastores for multiple BoolValues

You insert the boolvalues value into the table

Make a new boolvalue in the leaderstats

local BoolValue = Instance.new("BoolValue")
	BoolValue.Name = "BoolValueName"
	BoolValue.Parent = leaderstats

and save it the same way you save the other leaderstats intvalues

table.insert(yourtable, true)
or if your using dictionaries
{bool = true}

1 Like
table.insert(table,value)

If you’re using a dictionary, use:

table[Index]=value

Give us more information so give us your leaderstats script so we can see how you are saving the leaderstats

Set a constant name:

local dsName = "My Data Store 1"

Get the data store using DataStoreService
If it doesn’t exist (nil), use :UpdateAsync to set it to a blank table.
Whenever a player clicks button, use RemoteEvent to tell the server that you clicked.
Store true/false values using player UserId as indexes.