well, it scaled alright
The buttons basically scaled too much on the X axis instead of maintaining size and just changing the position
Is it because I’m using TextScaled for everything or is it a lack of UIAspectRatioConstraints? I’m still kind of new to this side of UI design so help would really be appreciated
So the issue is that it became stretched? Or what?
You can try to put all your UI in one frame, then calculate the aspect ratio when it looked good for you (in ScreenGui, check AbsoluteSize and do X/Y), set SizeConstraint in your frame to RelativeXX and set the size to {1,0},{1/yourAspectRatio,0}.
But i don’t guarantee that will work. i’m typing all this on phone at 4 am lol