Yep. I have a GUI I want to appear over the characters head when they die, and I want their character to fall to the floor, but when I die the chacter oofs and falls apart, how do I stop it from falling apart??
I believe you’d want to make the player go into a ragdoll state. There are a couple YouTube videos on how to do this, click here to see them.
If you want to explore this more, try this game out:
1 Like
BreakJointsOnDeath
is a possible solution.
Code example:
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild("Humanoid")
humanoid.BreakJointsOnDeath = false
end)
end)