Im working on my own respawning system, And i dont want the player to be respawned automatically.
Players.CharacterAutoReloads I believe. Set it to false.
Edit: it’s Players.CharacterAutoLoads
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Set Players.CharacterAutoLoads to false.
You can load the player with Player:LoadCharacter()
This is how you can load them when they join.
game.Players.PlayerAdded:Connect(function(plr)
plr:LoadCharacter()
end)
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