How would I teleport players to a reserved server that was already created?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to make a server list system, where players can create new servers in a lobby place. Players can join them from a server list either by clicking join, or entering the code which is randomly generated in the new server. When they join, they get teleported to the server, which is in a different place under the same game.

  2. What is the issue? Include screenshots / videos if possible!
    I’ve been able to make the server list work using MessagingService, and I’ve been able to make server creation, but I don’t have a clue how to let players join reserved servers after they are made. Attempting to teleport normally (using :TeleportToPlaceInstance() and JobId) causes Error 773. I know this is possible because, in RoN (Rise of Nations, a roblox game), players can queue to create a server, everyone in the queue is teleported to a server, then players can join that server after it is made, either by clicking it on the server list or using a code.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’m not entirely sure that reserved servers are how I should handle server creation, and I’ve tried searching the DevForum for a solution, but I couldn’t find any.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

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