How would I test Minigames with lots of players?

Hello!

Recently I’ve begun making a mini game based game with a horror theme. The mini games with few players (Up to 5) work fine and have been tested, but as I get into the larger player base (10-16,16-20,20+) mini games, I struggle to find a viable way to test these without bringing in 19 other random players.

Simply put, is there a way to test the game with 20 players without exploding my elderly computer and without finding 19 players to meet up at perfectly the same time to test a game?

1 Like

There are 2 ways I can think of:
1- You can do a local test with up to 8 players:

2- Get friends to play test with you or alt accounts.

1 Like

Yup this situation is pretty common. What I usually do is I run a small ad/sponsor and play test with whatever critters show up.

2 Likes

Thanks for the advice, my computer is somewhat old which makes this type of test brutal, I might try it with alts on other devices though.

1 Like

Guess im dropping bands to test it out. I’ll try to debug the code as much as possible beforehand to get the most value out of it, thank you for the advice