I want to make it so when you chose a certain dialog option it will give you a tool but I cannot figure it out properly and a link that would have helped on the developer roblox site is a dead link now.
4 Likes
Use the Dialog.DialogChoiceSelected event
Example script
Dialog.DialogChoiceSelected:Connect(function(Player,Choice)
if Choice.Name == "NameOfDialogChoiceOption" then
local clone = tool:Clone()
clone.Parent = Player.Backpack
end
end)
8 Likes
oh cool thanks dude, that was really fast
2 Likes
How would I choose what tool it would give? Like a basic roblox sword. and in the script I see two blue lines. are those bad? Iām kinda new to scripting.
2 Likes