How would I wait until a value in a module is changed?

Hi! :D
How would I wait until a value in a module is changed? In my case I need to do something when some value in a module is set to something apart from nil and "no". How would I do that?
Thanks in advance,
Mun :smile:

if your the module script is only being ran on the client or on the server then you can use bindable events (BindableEvent | Documentation - Roblox Creator Hub) and in the module script you would fire the bindable event and in the other script you would wait for it to be fired…

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