Hello!
I was making a game like one of those games where you build a kingdom or Clash of Clans basically. I was wondering how would u save big maps and buildings?
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DataStores could help, but you need to learn serialization to be able to do this. It’s a long process, but once you understand how it works, you can do it!
Here’s a tutorial.
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You wouldn’t save the whole map and parts of the buildings. Instead the data needed to recreate it. Assuming you are creating the buildings and upgrades and the players place them, all you need to save is the position, upgrade level, and type of building, or any other specific data you have like in clash of clans, the xbox targeting air or land.