How would you go about making an extremely complex vehicle?

Recently, I have been working on a model of an airplane that I want to implement to Roblox. This model mimics real life physics, which obviously will make it extremely complex. I’m basically trying to create a real life simulator that actually simulates real life.

Since this model is gonna be overly complex, it’s gonna include the following; airflow, thrust, suspension, and much much much more. Basically physics that makes a plane fly and function, that I want to add to my game.

The reason I’m generally making this post is I’ve looked into tutorials and scourged the internet for something I can learn and I just don’t know where to honestly start. I’ve seen tutorials on the internet all basically having this base kit which is really not realistic.

This goes into the questions for you developers. How would you make such a vehicle in the first place? Where would you start? Where did you learn these concepts? And how would you implement these complex physics into Roblox?

(Sorry if I really don’t make sense, I’ve never done a post at this scale… please also make sure to point out some errors in the post and or if I put this topic in the wrong category…)

Edit: (this is about how to script it not to make the model)

I’m still learning how to script, so I’m not the guys to ask about scripting, but I would model it in Blender, export the pieces, put the pieces into studio, put it together, and then hire someone or script it yourself.

Please put this in #help-and-feedback:scripting-support