Hi! So I found this GUI-Disappear thing in a game but I’m not really sure how you would do that.
Video:
Thank you!
Hi! So I found this GUI-Disappear thing in a game but I’m not really sure how you would do that.
Video:
Thank you!
This is being done by having a holder frame that has ClipsDescendants true and they tween another frame that’s parented inside to the middle of the screen. Please note that if you try to use this on any GuiObject that has a Rotation above or below 0 this will not work at all.
So the Holderframe thing should be invisible, so it looks like it disappears but in reality it goes behind the Holderframe, right?
Yes, essentially the holder frame will be the area where your actual UI will be when it’s tweened. Also that it should be the Transparency that is changed, not the actual Visible value as if it was false it wouldn’t show any of the frames contents even children.