In blender I’m trying to make a low poly sky island. You know how when you export things to studio you have to export them separately or get a decal? I’m having trouble with that. So basically I build the island, but then I have no idea how to make the grass. I tried duplicating the top part and stretching it to look like it but it just stuck to the first model of the island. The main question is how do I export these separately but they still connect together fine?
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Extrude your grass part to make it 3d, export them separately, then import it so the position is set to the original position and not resized, then scale them both down together.