Hello! I was wondering if I could teleport all the players in the server to another game if one person clicks a button?
1 Like
(if its a click detector)
script.Parent.MouseClick:Connect(function()
for i,playerT in pairs(game:GetPlayers()) do
--teleport playerT
end
end)
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Add a click detector to the block and do as the script given by this dev
Make sure both the game have the 3rd party teleportation on
U can do so by going into GAME SETTINGS in studio and enabling the option under permissions
I hope it helps
2 Likes
Thanks but how would I teleport them to another place? Would I just do TeleportService:Teleport(placeID_1, player)
local tpservice = game:GetService("TeleportService")
script.Parent.MouseClick:Connect(function()
for i,playerT in pairs(game:GetPlayers()) do
tpservice:Teleport(placeID,playerT)
end
end)
Thank so much but I get an error that says
GetPlayers is not a valid member of DataModel1 “game”
small mistake
local tpservice = game:GetService("TeleportService")
script.Parent.MouseClick:Connect(function()
for i,playerT in pairs(game.Players:GetPlayers()) do
tpservice:Teleport(placeID,playerT)
end
end)
OMG! Thank you so so much for helping me I have been trying to do this for ages!