How's my sniper scope?

So I’ve seen a lot of these sniper delay movements or like coded physics, using a mesh with a scope image in it lowers the quality of the markings, so I decided to use a GUI, and I scripted the same delay effect. Consists of 3 images and a script that gives the direction relative to the last camera position.

This is what i achieved.
https://streamable.com/nursw8

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Looks great, only thing I noticed that could be improved was that there was a lot of side recoil, maybe tone that down a smidge.

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You could add a vignette inside the scope and make the central reticle sway a little, like the scope but way less.

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