repeat
local success , err = pcall(function()
local asset = game:GetService("InsertService"):LoadAsset(AdorneeId)
NewCreature.Adornee = asset
NewCreature.Name = NewCreature.Adornee.Name
print("LoadingCompleted")
end)
wait(0.5)
print(err)
until success
Http requests are enabled, the asset and game are owned by the same person, which is not me