Recently my game has been getting huge spikes of this.
My game has 100 player servers and uses many web calls through MessagingService, DataStoreService (using Datastore2), and HttpService for webhook reports.
I also use my own custom chat system that doesn’t use web calls so I am not sure why the default Roblox chat is still operating.
It clogs up my dev console and I assume there is genuinely something wrong going on.
Any advice on what to do? I am aware that Err429 usually means that there’s too many requests. But why is this annoying chat script spamming me?