Recently I am making a servers hub using firebase, since I have never been a fan of roblox’s datastore service when it comes to updating information across servers.
However I keep getting the HTTP 429 many times after creating a server, is there any statements I need to add to prevent this from happening?
I am using firebase’s realtime database
That’s weird, maybe because some other games are also trying to access firebase on the same IP.
Wait nevermind I don’t think it was my firebase invoke it was the discord webhook? Why is roblox capping my http requests?
Pretty sure it’s the opposite, Discord is capping your Roblox requests.
hmm, any ideas on why this is happening? I am only sending out two requests for discord do i need to put a small interval between each?
Last I checked Discord doesn’t allow direct webhook access from Roblox, so you’d need to use a webhook proxy.
If you are already using a webhook proxy then it will probably be the limits placed by the actual proxy which will usually be measured in HTTP requests per second so adding a small interval should be okay.
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