HttpService works fine in Studio if you aren’t in team create if you have HttpEnabled set to true.
This behaviour prevents me from being able to fetch item and spell information from my game’s central server to be used with my game’s quest editor plugin while in team create.
It seems plugins run in a client environment in team create? require(assetId) doesn’t work for plugins in team create either, while it does in normal studio.
Technically, when you’re connected to Team Create, you’re connected to a server so you are a client, which makes these errors make sense. However, since it’s studio, there should probably be some way around this.
Would love to see some form of resolve for this if possible
I’m working with Vorlias on quests for Heroes’ Legacy, and having to manually copy and paste in the entire spell and item information table every time we have to make or update a spell/item gets a tad tedious.