HttpService won't load Trello

Last Friday night, I was having trouble loading Trello. It seems that when I go on a live server, this major error pops up out of nowhere. I think that the HttpService on Roblox is broken for Trello. It usually works fine for the past few weeks until last Friday night. Yes, I did review the print messages, but my APIs never went beyond the limit. Any ideas how to fix this?

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Please take the time to review your prints; it says you’ve gone above the Rate Limits for Trello.
Review Trello’s API documentation and ensure you go below such limits.

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I did review it, forgot to mention about it. It seems broken on the live server than the studio server. I don’t get how one side has the error and the other doesn’t.

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How do you know you’re under the limits? Are you firing say once for every second per player? If that’s the case then that’s why it’s not working a live server with multiple people versus a studio server with just once person.

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There’s a loader in the game. It loads Trello so that most of the APIs inside the main module can function. Those APIs have to load and retrieve sources from Trello by one request. It doesn’t automatically request every 1 sec. It requests every 10 secs. One at a time, not multiple at once

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This is what the module is supposed to be on studio:

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Not sure how true this is but I’ve heard that some game with in game voice chat used trello and so either roblox or trello have limited requests.

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Day 2, I was stricting the wait on the Trello API. So every function my APIs request. They wait until the cooldown is finished. This way, it now functioned my APIs correctly, but not in a very fast way though.