Huge difference between roblox studio's and in-game looks

Hello, I’ve been making a little scenery for a while, yet I’ve encountered an issue.
My postprocess and lighting set-up extremly varies in the looks between roblox studio and gameplay itself.
Studio:


Studio test/gameplay

It’s wayy too bright
I’ll appreciate any suggestion
Current game link to check out by yourself: c - Roblox
and yes, I have my roblox set to graphic 10 level

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looks fine on my screen?

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Should be darker, like the first image

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I just checked it. Every light-colored item looks oddly bright, and since that isn’t the intended effect, I’d recommend checking the Lighting settings for anything that could be causing it (maybe Atmosphere or Bloom). I also suggest making sure the place is published with the most recent version.

Perhaps I should’ve disabled the post processing to make the lighting issues be more obvious
Once again, studio:


Game:

Weirdness, but well, the second pic has graphics on 10
if that’s useful, my lightning settings:

I hope I cleared things up

please check your studio graphics settings
image

It’s a lighting bug that’s shown up recently.
There are a number of posts about it already.

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That’s the thing, editor is fine, game is not
I have editor on 21 anyways

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Oh, that explains it, thank you

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