Human Eye Simulation

Some weird thing I made, it blends two viewports together with two eyeballs looking at a focus part. Kinda creepy. What do you think? Should I turn this into some kind of game mechanic?

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This is some AWESOME work! I would love to play around with this.

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Would be interesting to see how this would be used as a game mechanic. Super cool!

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You could probably have it set up as a kind of range finder for a weapon. If the image is ‘in focus’ then your range finder is aimed at the target.

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