Strultz
(Strultz)
June 19, 2022, 11:47am
#1
Introducing Bevels
Hello everyone, I made a plugin that applies humanoid bevels to normal parts!
Images
Features
Works with any part size
Supports rotated parts
Supports unanchored parts
Supports materials & MaterialVariants
Supports transparency
Known Bugs
The camera can go through beveled parts
Link
Hope this is useful!
This is my first plugin lol
18 Likes
This is literally a UICorner workspace version! Good job, though the humanoid head looks a little more beveled. Maybe since it was round before it was beveled?
1 Like
Strultz
(Strultz)
June 19, 2022, 9:25pm
#3
The head is just the normal head mesh, not created by the plugin.
Strultz
(Strultz)
June 20, 2022, 12:42am
#4
I’ve updated the plugin and it now supports transparency! See images for preview.