Hello everyone, I made a plugin that applies humanoid bevels to normal parts!
- Works with any part size
- Supports rotated parts
- Supports unanchored parts
- Supports materials & MaterialVariants
- Supports transparency
- The camera can go through beveled parts
Hope this is useful!
This is my first plugin lol
This is literally a UICorner workspace version! Good job, though the humanoid head looks a little more beveled. Maybe since it was round before it was beveled?
The head is just the normal head mesh, not created by the plugin.
I’ve updated the plugin and it now supports transparency! See images for preview.