I am trying to get the NPC I created from Roblox Build Rig Plugin(R15) to die. The health goes down but it doesn’t break joint or disappear.
Added a Script to the model to die and break joints:
myHuman = script.Parent.Humanoid
function died()
wait(1)
myHuman.BreakJointsOnDeath = true
game:GetService(“Debris”):AddItem(script.Parent,0.1)
end
myHuman.Died:Connect(died)
The humanoid in the model also has BreakJoints checked.
I have a model from Roblox Build Rig Plugin that I made about 5 days ago that works fine. I copied that one into another game and the joints break so I found this for a work around for now but something has changed so I am looking for answers.
I tried both R6 and R15 and it doesn’t matter. I also tried it in another new game with nothing else in it and it still doesn’t work.