Recently many of my humanoid enemies / NPC seems to have their decals made transparent. After checking and puzzling around, I figured decals on humanoid models now only work on the head.
Is this intentional? I always liked to use decals around on humanoid models to dress them up differently, especially when some of their parts are meshes.
Yeah, this is really weird and disconcerting! Breaks a lot of NPCs/enemies in games and there’s really no way around it except using SurfaceGUIs, which should be unnecessary for this.