Humanoid in Viewmodel rig making Motor6D not function

I am trying to make a View model (shown below) for a game I am working on, but the Humanoid inside the Hands model is making the Origin Motor6D not work.



If I remove the humanoid from the model, it works, but I want the arms to have the player’s shirt on it. Is there a workaround to this?

I would rename the Motor6Ds. The humanoid adds some functionality (like shirt support) and also attempts to apply some default character scripts. The name of things is what controls this.

I realized I could just parent the Motor6D to something else and it would work, but thanks for replying!

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