In my game, I have a mask tool where when you equip it will hide your character humanoid name display, and clone a humanoid Model that is parent inside the character to simulate the Humanoid health bar. Just recently, humanoid health bar aren’t displaying on the Fake Humanoid Model.
WHEN WAS WORKING AS INTENDED:
When players take damage the health UI would be displayed.
Players taking damage, but health UI not displaying.
Usually when Humanoid health changes, the health UI would be displayed.