Humanoid models disappear when model with bones is offscreen

Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2021-03-30 15:03:00 (+02:00)
Date Last Experienced: 2021-03-30 -

Reproduction Steps:

  • This issue happens with any model which uses bones.
  • When bones are removed, it doesn’t occur.

You just have to move camera away from where bones should be.
Character requires a MeshPart with bones. Rig doesn’t matter.

File example: uhoh.rbxm (10.6 KB)

Expected Behavior:
I expect proper rendering of models. That’s all.

Actual Behavior:
2021-03-30_16-38-46

10 Likes

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

4 Likes

This behavior still exists. Does it show up in game?

2 Likes

Can still confirm it does happen.

3 Likes

Issue is still happening.

I really want it fixed, since I’m doing animated faces with my experimental method and this is an important part. If players disappear because small face part is offscreen, that would be nasty.

2021-03-30_15-23-45

4 Likes