Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2021-03-30 15:03:00 (+02:00)
Date Last Experienced: 2021-03-30 -
Reproduction Steps:
- This issue happens with any model which uses bones.
- When bones are removed, it doesn’t occur.
You just have to move camera away from where bones should be.
Character requires a MeshPart with bones. Rig doesn’t matter.
File example: uhoh.rbxm (10.6 KB)
Expected Behavior:
I expect proper rendering of models. That’s all.
Actual Behavior: