I have a part with a humanoid in it so it looks like this:
If I copy and paste a few of those button things, the name stays, however whenever I copy and paste a whole bunch of them, the name disappears
like this:
I was hoping to avoid using a gui due to amount of textlabels I would have to setup .-. + it gets bigger and bigger dependent on how far you stand away from it
is there a easier way to get this to work? and why does using a humanoid not work?
could it be a bug?
if not I guess I’ll just have to use it
Humanoid are one of the most taxing things to implement into your game, it causes a lot of lag in big numbers. Like people said, use a BillboardGui instead. It will only scale up if you use offset for the size. Use scale for the size and it should stay a constant part size.
Using humanoids for naming parts wouldn’t be a good idea, but I’d preferably use a BillboardGui instead since it works the same but you can do more things than a text to it.