Humanoid NameOcclusion Not Respected by Studio/Client

The client and Studio do not properly respect NameOcclusion values on Humanoids.

On the client and when playtesting, a Humanoid name will still be occluded even if its NameOcclusion property is set to NoOcclusion. OccludeAll functions as intended here.

Example

In Studio, however, the opposite is true - NoOcclusion works as intended, but OccludeAll does not occlude.

Example

When playtesting on the server, both values work as intended.

I have provided a reproduction file below:

NameOcclusionRepro.rbxl (57.2 KB)

If for whatever reason the download does not work, I have also set up this place which can be downloaded:

Repro Place

Expected behavior

On the client and playtest mode, Humanoid names set to NoOcclusion should not be occluded and should be visible through solid objects.
In Studio, Humanoid names set to OccludeAll should be occluded and should not be visible through solid objects.

1 Like