So I am trying to move a controllable NPC using my Players Humanoid’s Move Direction:
Problem is almost every time the rabbit spawn it takes a minute before the NPC ACTUALLY starts moving.
–The humanoid’s move direction is being changed to my move direction accordingly.
–Hipheight seems to have little to no effect when fixing this problem
–It is not anchored
–Code for actual moving
Hum.Running:connect(function(s)
local IsMoving = Hum.MoveDirection.magnitude > 1
if s>.1 then
if ControlTable.Item ~= nil then
ControlTable.Item.Humanoid:Move(Hum.MoveDirection)
end
walking = true
else
ControlTable.Item.Humanoid:Move(Hum.MoveDirection)
walking = false
end
end)