Pretty much, as soon as my game loads, my humanoid gives up and dies. I’ve been trying to fix this for 3+ hours and I don’t see how to fix it. I have tried removing RequiresNeck, ensuring all joints are connected, and other fixes.
Make sure you have all the necesary parts for the humanoid, I believe you need a part named “Head” attached to humanoid Root Part
From Robloxs Wiki under Humanoid:
r15
“The Head part must be attached to a part named UpperTorso or the Humanoid will die immediately.”
r6
“The Head part must be attached to a part named Torso, or the Humanoid will die immediately.”
Sadly my humanoid already has a part named head which is attached to the root part using Motor6D, which is what the template that I modified the mesh values of auto-did
Hm, actually on futher examination this template bound the neck to the upper torso, is that what you meant as the correct or could that be the issue? Screenshot by Lightshot
Yes, it does. All the parts do, so I have really no idea… After doing the math, I’ve spent 6 hours fixing this, so my brain has melted. Screenshot by Lightshot
Wait, that also reminds me. Check if there are any scripts that would damage a player. As they might be glitching and damaging the monster. (long shot but worth a try)
Try searching for any .Health,Disable every line with .Health,And also search for any line with BreakJoints() and :TakeDamage,Or your humanoid max health and health is 0,Try printing the health