Humanoid:ApplyDescription fails to properly apply accoutrements when the character model is not parented to workspace

This issue occurs for my avatar editing system. My method is to clone a character model from ReplicatedStorage, apply the wanted description via Humanoid:ApplyDescription, then return it to the client to be viewed in a ViewPortframe. Because of this, the model never gets parented to workspace, and the assets are not properly applied to the character. Everything is added to the character properly when the description is applied - it just fails to appear in the correct location on the character model when viewed in the Viewport frame. When I apply those same changes to my character in the workspace, the system works flawlessly.

As a side note, pants and shirt work fine. I think this is because they don’t rely on 3d space (or whatever is used to determine the positioning of accoutrements). However, the faces also fail to apply to the character when it is not parented to workspace. I’m not sure if that’s a related issue, but I believe it is, so I’ll include the error message here.

I am including a small repro file where you can see the bug reproduced for yourself. It assumes you don’t have this on already when joining. I have also added a tool that you can use to rotate the character in the viewport to find the hat lying on the ground somewhere, just click and drag. Here are images of what’s going on:


When the model is parented to the workspace, the hat snaps into place immediately:

Ideally, I should be able to add assets to a character within a viewport frame without having to route it through workspace.

Thanks!

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In some sense, it would just be nice to be able to modify the character directly on the client (without changes replicating, of course), apply said modifications in a viewport frame (even by parenting said asset to the character, which I’m assuming doesn’t work even though I haven’t tested), and to have face IDs work with the HumanoidDescription system. If the face ID thing, which I address in my post, is not a related bug/is not a bug, please let me know what is actually going on there because it makes no sense. Thanks!

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I have the same problem too but they still didn’t fix it. You’re not the only one that is having this problem.

I would like to point out that this bug is still very well a problem, albeit one that can be very easily fixed by parenting the NPC to the workspace and parenting them back after the ApplyDescription finishes, as the op mentions.
It would be nice to see this odd behavior changed and/or explained.

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Old thread but i would like to notice, this bug still hasnt been fixed :confused:

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